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By Joshua Bycer
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£ 62.39
Game Design Critic and expert Josh Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high-highs and low-lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself.A look at the history of metroidvania designA primer on 2D platforming UI/UXExplaining the design and specific elements that make a metroidvania, or could be applied to other genresPerfect for designers and students alike